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Divine Comedy - Inferno

The first part of the Divine comedy project I did.
For each part of Dante's masterpiece, I had to create three illustrations. This is an exploration of Dante's first part The Inferno.

Mentor: doc. Suzana Bricelj
The University of Ljubljana, Academy of Fine Arts and Design
January 2021

Exploration of Gerion from Inferno. In the end the illustration composition or the character was not used in the final set of illustrations, but it was a great design exploration

Exploration of Gerion from Inferno. In the end the illustration composition or the character was not used in the final set of illustrations, but it was a great design exploration

Another exploration of Gerion, I wanted to break free from the generic monster designs and I tried the collage method

Another exploration of Gerion, I wanted to break free from the generic monster designs and I tried the collage method

The design of the Centaur that kind of made it to the final illustration but more as a framing of the composition, but it was a great design and anatomy challenge

The design of the Centaur that kind of made it to the final illustration but more as a framing of the composition, but it was a great design and anatomy challenge

Design exploration of the Minotaur. I wanted to really play with the proportions and make his facial features more monster-like than just a regular bull

Design exploration of the Minotaur. I wanted to really play with the proportions and make his facial features more monster-like than just a regular bull

This was the first draft of the scenes that I wanted to show in the final illustrations (chronologically they go from the bottom right one as the first and the top right as the last)

This was the first draft of the scenes that I wanted to show in the final illustrations (chronologically they go from the bottom right one as the first and the top right as the last)

Tonal study of the final compositions. The three scenes that I chose as my final designs were A Crossing of the River Phlegethon, Virgil scaring away the demons of the below, and Meeting the Lucifer as the last one

Tonal study of the final compositions. The three scenes that I chose as my final designs were A Crossing of the River Phlegethon, Virgil scaring away the demons of the below, and Meeting the Lucifer as the last one

The sketches for Lucifer. I didn't want to reveal him to the viewer but I wanted him to just be the scary entity and show only his bloody hand in the foreground and glowing eyes in the background.

The sketches for Lucifer. I didn't want to reveal him to the viewer but I wanted him to just be the scary entity and show only his bloody hand in the foreground and glowing eyes in the background.

In the final rendering, I simplified the background to showcase more of the suffering souls and the boiling river Phlegethon.

In the final rendering, I simplified the background to showcase more of the suffering souls and the boiling river Phlegethon.

Virgil scaring away the demons of the below. I chose a very strong chiaroscuro rendering style to showcase the importance of light in the story. With my corpse-like design of Virgil, I wanted to show his punishment. He wasn't worthy of heaven nor hell.

Virgil scaring away the demons of the below. I chose a very strong chiaroscuro rendering style to showcase the importance of light in the story. With my corpse-like design of Virgil, I wanted to show his punishment. He wasn't worthy of heaven nor hell.

Meeting with Lucifer. Since the last circle of hell is buried in ice and Lucifer's flapping is creating the neverending blizzard, I wanted to mix the deep bloody reds with snow particles and showcase the contrast between ice and fire.

Meeting with Lucifer. Since the last circle of hell is buried in ice and Lucifer's flapping is creating the neverending blizzard, I wanted to mix the deep bloody reds with snow particles and showcase the contrast between ice and fire.